| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| Random — final class, 包 fireas.library.random |
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Random工具类.提供大大小小的随机函数以及随机数值. |
| range(value1:Number, value2:Number, isInt:Boolean) — 静态方法, 类 fireas.library.random.Random |
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在一个范围内获取一个随机值. |
| ranges(b:Object, ... rest) — 静态方法, 类 fireas.library.random.Random |
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在多个范围获取随机值. |
| register(handle:Function, delay:int, duration:int, list:Array) — 方法, 类 fireas.library.time.ScheduleObject |
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| register(type:Class, name:String) — 静态方法, 类 fireas.main.manager.ClassManager |
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| registerProgress() — 方法, 类 fireas.main.display.FireMain |
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| registerProperty(name:String, handler:Function, defaultValue) — 方法, 类 fireas.main.display.Component |
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| registerProperty(name:String, handler:Function, defaultValue) — 方法, 类 fireas.main.ui.UILogic |
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| remove(timeID:int) — 方法, 类 fireas.library.time.ScheduleObject |
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| removeKeyboardListener(keyCode:Object) — 方法, 类 fireas.library.controls.KeyboardProcessor |
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为某按键移除键盘按下和弹起的侦听函数. |
| removeKeyDownListener(keyCode:Object) — 方法, 类 fireas.library.controls.KeyboardProcessor |
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为某按键移除键盘按下的侦听函数. |
| removeKeyUpListener(keyCode:Object) — 方法, 类 fireas.library.controls.KeyboardProcessor |
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为某按键移除键盘弹起的侦听函数. |
| reset() — 方法, 类 fireas.library.time.GoodTime |
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| resize — 事件, 类 fireas.base.display.FireSprite |
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当对象改变尺寸时调度. |
| RESIZE — Constant Static Property, 类 fireas.base.events.FireEvent |
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定义resize事件对象的type属性值. |
| Resource — 类, 包 fireas.main.res |
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| Resource(application:flash.system:ApplicationDomain) — 构造函数, 类 fireas.main.res.Resource |
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| RESOURCE_PATH — Constant Static Property, 类 fireas.main.config.ConfigForm |
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| reverse() — 方法, 类 fireas.library.time.GoodTime |
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| root — Static Property, 类 fireas.main.manager.FireManager |
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| rooted — 属性, 类 fireas.base.display.FireSprite |
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获取是否被加入到文档类中. |
| running — 属性, 类 fireas.library.time.GoodTime |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |